Tutorials

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Croquet SDK Video Tutorials

  • Quicktime tutorial on getting started with the Croquet SDK demos (Part 1 and Part 2).
  • Quicktime tutorial on getting started with programming with teh Croquet SDK.
  • Quicktime example of some recent work with avatars being done at The University of Minnesota
  • Quicktime lesson on how to update your Croquet SDK image
  • Quicktime lesson on how to locate and use legacy content
  • Quicktime lesson on how to import from and export to Poser from Croquet
  • Another Quicktime lesson on working with avatars
  • An explanation of how to get robots such as recordable avatars, zombies, and other NPCs (Non-Player Characters) into Croquet.

Books

  • OpenGL Programming Guide, Third Edition. OpenGL Architecture Review Board, Mason Woo, Jackie Neider, Tom Davis, Dave Shreiner, Addison-Wesley. 1999.
  • OpenGL Game Programming. Kevin Hawkins, Dave Astle. Prima Publishing. 2001.
  • Squeak: Open Personal Computing and Multimedia ed. Mark Guzdial and Kim Rose. Prentice Hall, 2002
  • Squeak: Object-Oriented Design with Multimedia Applications. Mark Guzdial. Prentice Hall, 2000.
  • Squeak: A Quick Trip to ObjectLand by Gene Korienek, Tom Wrensch, and Doug Dechow, Addison-Wesley Professional.
  • Robot Manipulators: Mathematics, Programming, and Control. Richard P. Paul. Massachusetts Institute of Technology. 1981.
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